Sagittarius Is Bleeding (Battlestar Galactica: Reimagined, Book 3)

Sagittarius Is Bleeding
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A thrilling new music is bursting on to the grey streets of the post-war city. A music that electrifies. A music that promises to change everything. But in Cuba, on the other side of the earth, nuclear tensions are at breaking point. The end of the whole world could be just days away. At the heart of it all is year-old Laura Mann. She's on the run, hunted by strange forces fighting over the future of humanity.

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And Laura's about to discover that her own life is at stake - in ways she could never have imagined An amazing breakthrough in genetic engineering made by Vergil Ulam is considered too dangerous for further research, but rather than destroy his work, he injects himself with his creation and walks out of his lab, unaware of just quite how his actions will change the world. Author Greg Bear's treatment of the traditional tale of scientific hubris is both suspenseful and a compelling portrait of a new intelligence emerging amongst us, irrevocably changing our world.

Rob Ziegler Bradley P. Something called the Light has hit the streets like an epidemic, leavings its users strung out and disconnected from the mind-network humanity relies on. Chu has lost everything she cares about to the Light. She'll end the threat or die trying. A former corporate pilot who controlled a thousand ships with her mind, Zola looks like just another Light-junkie living hand to mouth on the edge of society. She's special though. As much as she needs the Light, the Light needs her too. But, Chu is getting close and Zola can't hide forever.

With a plot featuring Cold War intrigue, Nazi mad scientists, and a pandemic that threatens to destroy humanity by mutating people into fungoid monsters, it is not hard to see why A Scent of New-Mown Hay became a bestseller on both sides of the Atlantic and an instant science-fiction classic. After a British ship's crew and a remote Russian village are wiped out in mysterious and horrible fashion, General Charles Kirk of British Foreign Intelligence sets out to investigate.

As the plague spreads to England, Kirk's frantic search leads him from the desolate tundra of Russia to the ruins of a Nazi camp, the site of unthinkable wartime atrocities. But who is responsible? Is it a Soviet experiment gone horribly wrong, the work of a depraved madman, or something else entirely? And can it be stopped? Trapped in the R.

A young woman working alone in a small special collections library is trapped in the building when invaders overrun her town. She barricades the doors, peeks through a window, and watches in horror as people are murdered outside. The invaders wear uniforms that cover them completely, making it impossible for her to see their faces. However, she realizes at once that they do not intend to subjugate the population. They intend to annihilate it. One of the original novels of post-nuclear holocaust America, The Long Tomorrow is considered by many to be one of the finest science fiction novels ever written on the subject.

The story has inspired generations of new writers and is still as mesmerizing today as when it was originally written. Len and Esau are young cousins living decades after a nuclear war has destroyed civilization as we know. The rulers of the post-war community have forbidden the existence of large towns and consider technology evil. However Len and Esau long for more than their simple agrarian existence.

Rumors of mythical Bartorstown, perhaps the last city in existence, encourage the boys to embark on a journey of discovery and adventure that will call into question not only firmly held beliefs, but the boys' own personal convictions. The Year of the Angry Rabbit. It looks as though Australia will be overrun by Rabbits - millions of them, immune now to the myoxmatosis that decimated them in the 's and 60's, are teeming over the land.

With an election imminent, Prime Minister Kevin Fitzgerald, known to his cronies as Ella, is forced to act. It is obviously an emergency. Compelling, challenging and resilient, over ten beautifully contained chapters, Clade canvasses three generations from the very near future to late this century. Central to the novel is the family of Adam, a scientist, and his wife Ellie, an artist.

Clade opens with them wanting a child and Adam in a quandary about the wisdom of this. Their daughter proves to be an elusive little girl and then a troubled teenager, and by now cracks have appeared in her parents' marriage. Their grandson is in turn a troubled boy, but when his character reappears as an adult he's an astronomer, one set to discover something astounding in the universe. With great skill James Bradley shifts us subtly forward through the decades, through disasters and plagues, miraculous small moments and acts of great courage. Elegant, evocative, understated and thought-provoking, it is the work of a writer in command of the major themes of our time.

The Great Bazaar and Other Stories. Humanity has been brought to the brink of extinction. Each night, the world is overrun by demons--bloodthirsty creatures of nightmare that have been hunting and killing humanity for over years. A scant few hamlets and half-starved city-states are all that remain of a once proud civilization, and it is only by hiding behind wards, ancient symbols with the power to repel the demons, that they survive. A handful of Messengers brave the night to keep the lines of communication open between the increasingly isolated populace.

But there was a time when the demons were not so bold. A time when wards did more than hold the demons at bay.

List of Battlestar Galactica (reimagining) locations

They allowed man to fight back, and to win. Messenger Arlen Bales will search anywhere, dare anything, to return this magic to the world. Abban, a merchant in the Great Bazaar of Krasia, purports to sell everything a man's heart could desire, including, perhaps, the key to Arlen's quest. In addition to the title novelette, The Great Bazaar and Other Stories contains a number of scenes not included in The Painted Man published in the US as The Warded Man as well as a glossary and a grimoire, making it an essential guide to one of the most exciting epic fantasy series currently being published.

It's fifty years from tomorrow, and a black hole has accidentally fallen into the Earth's core. A team of scientists frantically searches for a way to prevent the mishap from causing harm, only to discover another black hole already feeding relentlessly at the core - one that could destroy the entire planet within two years.

But some even argue that the only way to save the Earth is to let its human inhabitants become extinct: to let the million-year evolutionary clock rewind and start all over again. From an underground lab in New Zealand to a space station in Low Earth Orbit, from an endangered species conservation ark in Africa to a home in New Orleans, EARTH is a gripping novel peopled with extraordinary characters and abundant with challenging new ideas.

Above all, it is an impassioned testament about our own responsibility to our endangered planet. This is the story of a lie that became the most powerful kind of truth. A timeless novel as urgently compelling as War Day or Alas, Babylon, David Brin's The Postman is the dramatically moving saga of a man who rekindled the spirit of America through the power of a dream, from a modern master of science fiction.

He was a survivor--a wanderer who traded tales for food and shelter in the dark and savage aftermath of a devastating war. Fate touches him one chill winter's day when he borrows the jacket of a long-dead postal worker to protect himself from the cold. The old, worn uniform still has power as a symbol of hope, and with it he begins to weave his greatest tale, of a nation on the road to recovery. A computer program etched into the atmosphere has a story to tell, the story of two people, of a city lost to chaos, of survival and love.

The program's data, however, has been corrupted.

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As the novel's characters struggle to survive apocalypse, they are sustained and challenged by the demands of love in a shattered world both haunted and dangerous. The village: a close-knit community where everyone knows everyone else. Here, houses can be grown out of the dirt; livestock and the sub-human mutts can be changed into something else, something other; and fleshy, drastically mutated Oracles guide humankind on the delicate path of survival. The wildlands: the land between human settlements where animals that are not animals live among plants that are not plants, and people who might not be people live in fear of human intervention.

Out here organic AIs grow in the wildlands, either worshiped or feared; trees sing to each other; and tempting, dark fruit hang from the branches. Out here nothing can be trusted, nothing is necessarily as it seems, and no sane human would ever want to set foot. Genetopia is the story of a young man in search of his possibly abducted sister in a far future where nano- and biotechnology have transformed and accelerated the evolution of humans and their strangely altered surroundings.

In this world, you can never take anything -- or anyone -- at face value. Illness and contact with the unknown are always to be feared, as viruses re-engineer genes and germ cells, migrating traits from species to species through plague and fever. Humankind lives in isolated communities, connected by trade routes, and always fighting to keep the unclean at arm's length. But if Flint is to find his sister he must brave the fevers, the legendary beasts, the unknown. He must enter strange communities and seek help in the most unlikely places. He must confront both his own dark past and the future of his kind.

Flint's story is the story of the last true humans, and of the struggles between those who want to defend their heritage and those who choose to embrace the new. But Flint doesn't see it like that: he just wants to find his sister. Augustine, a brilliant, aging astronomer, is consumed by the stars. For years he has lived in remote outposts, studying the sky for evidence of how the universe began. At his latest posting, in a research center in the Arctic, news of a catastrophic event arrives. The scientists are forced to evacuate, but Augustine stubbornly refuses to abandon his work.

Shortly after the others have gone, Augustine discovers a mysterious child, Iris, and realizes that the airwaves have gone silent. They are alone. At the same time, Mission Specialist Sullivan is aboard the Aether on its return flight from Jupiter. The astronauts are the first human beings to delve this deep into space, and Sully has made peace with the sacrifices required of her: a daughter left behind, a marriage ended. So far the journey has been a success.

But when Mission Control falls inexplicably silent, Sully and her crewmates are forced to wonder if they will ever get home. As Augustine and Sully each face an uncertain future against forbidding yet beautiful landscapes, their stories gradually intertwine in a profound and unexpected conclusion. In crystalline prose, Good Morning, Midnight poses the most important questions: What endures at the end of the world? How do we make sense of our lives?

Lily Brooks-Dalton's captivating debut is a meditation on the power of love and the bravery of the human heart. Sydney, Australia dominates world trade after a year nuclear winter. Few citizens share the benefits and are kept in line by a brutal Security Department. Harry Beatle, once head of Security, is called back to hunt down an old rogue colleague.

But Harry finds himself fighting for his own survival. Harlan Ellison Edward Bryant. They had banished Devon from the world of Cypress Corners because he dared to challenge the Elders. And when he defied them again, they hunted him like an animal. Then Devon stumbled on a secret passage in the hills.

His whole life changed in that moment. For Devon had accidentally discovered the giant ark that was ferrying not only Cypress Corners but all other Earth cultures to another planet. What Devon did not know was that there had been a terrible accident aboard the spaceship. The gear had been damaged, the crew dead. And the ark and all its worlds were now headed straight for destruction. Fifty years after nuclear Armageddon, Sparrow, a trader of pre-war CDs and videotapes, unwittingly possesses the secret to the Earth's destruction, and is soon drawn into the mystery of the Horsemen, the Pentagon's telepathicall trained soldiers.

A collection of stories all centered on a dystopian world dominated by warring cyborgs. The transformation from human to machine is a painful ritual meant to remind the "machine being" of the disadvantage of the human state. Startlingly original for its time. A few years from now on the small and remote island of Havergey, a community of survivors from a great human catastrophe has created new lives and a new world in a landscape renewed after millennia of human exploitation.

In this new novella, an award-winning poet and novelist brings his unique sensibility to the idea of utopia. A timely reminder about how precious and precarious our world is, it's also a rejection of the idea of human supremacy over landscape and wildlife. Hugo Award winning short story. The story can also be found in the anthologies:. It is included in the collection Bloodchild and Other Stories Mutability blooms in the Florida Keys after the Red War. The genie boxes created King Pelicans with single human hands to rule the ruins of half-drowned Miami Slavers roam the deep waters offshore, taking captives to feed the voracious Kudzu Army and the human aqueduct bearing fresh water from Lake Okeechobee.

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On the last stretch of the Overseas Highway still standing, an albino seeress prophesies: "You will reach for the sun while staying rooted to the ground. But I fear your shadow will be much too long. Misunderstanding time, Leaf has lived for decades alone in a collapsing Victorian house on a desolate sandy key, feeding on sunlight and dew. When at last he meets a boy like--but so unlike! A post-apocalyptic, psychoactive pastorale, Green Thumb will pollinate your mind and wind its way into your heart like kudzu.

Listen to a 5-minute excerpt of the audiobook at narrator Samuel Cress' website. A scavenger robot wanders in the wasteland created by a war that has destroyed humanity in this evocative post-apocalyptic "robot western" from the critically acclaimed author, screenwriter, and noted film critic. It's been thirty years since the apocalypse and fifteen years since the murder of the last human being at the hands of robots.

Humankind is extinct. Every man, woman, and child has been liquidated by a global uprising devised by the very machines humans designed and built to serve them. Most of the world is controlled by an OWI--One World Intelligence--the shared consciousness of millions of robots, uploaded into one huge mainframe brain.

But not all robots are willing to cede their individuality--their personality--for the sake of a greater, stronger, higher power. These intrepid resisters are outcasts; solo machines wandering among various underground outposts who have formed into an unruly civilization of rogue AIs in the wasteland that was once our world. One of these resisters is Brittle, a scavenger robot trying to keep a deteriorating mind and body functional in a world that has lost all meaning.

Although unable to experience emotions like a human, Brittle is haunted by the terrible crimes the robot population perpetrated on humanity. As Brittle roams the Sea of Rust, a large swath of territory that was once the Midwest, the loner robot slowly comes to terms with horrifyingly raw and vivid memories--and nearly unbearable guilt.

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Sea of Rust is both a harsh story of survival and an optimistic adventure. A vividly imagined portrayal of ultimate destruction and desperate tenacity, it boldly imagines a future in which no hope remains, yet where a humanlike AI strives to find purpose among the ruins. It started with a single child and quickly spread: you could get high by drinking your own shadow.

At night, lights were destroyed so that addicts could sip shadow in the pure light of the moon. Gangs of shadow addicts chased down children on playgrounds, rounded up old ladies from retirement homes. Cities were destroyed and governments fell. And if your shadow was sipped entirely, you became one of them, had to drink the shadows of others, or go mad. One hundred and fifty years later, what's left of the world is divided between the highly regimented life of those inside dome cities who are protected from natural light and natural shadows , and those forced to the dangerous, hardscrabble life in the wilds outside.

In rural Texas, Mira, her shadow-addicted friend Murk, and an ex-domer named Bale search for a possible mythological cure to the shadow sickness--but they must do so, it is said, before the return of Halley's Comet, which is only days away. Welcome to Scrape, Texas, a nowhere town near the Mexican border. Few people ever visit Scrape, and the unlucky ones who live there never seem to escape.

They fill their days with fish fries, cheap beer, tobacco, firearms, and sex. But Scrape is about to be invaded by a plague of monsters unlike anything ever seen in the history of the world. First there's La Llorona -- the screaming woman in white -- and her horde of ghost children. Then come the black, hairy hands. Thousands, millions, scurrying on fingers like spiders or crabs. But the hands are nothing to El Abuelo, a wicked creature with a magical bullwhip, and even El Abuelo don't mean shit when the devil comes to town.

Sharp-eyed Marianne lives in a white tower made of steel and concrete with her father and the other Professors. Outside, where the land is thickly wooded and wild beasts roam, live the Barbarians, who raid and pillage in order to survive. Marianne is strictly forbidden to leave her civilized world but, fascinated by these savage outsiders, decides to escape. There, beyond the wire fences, she will discover a decaying paradise, encounter the tattooed Barbarian boy Jewel and go beyond the darkest limits of her imagination. Playful, sensuous, violent and gripping, "Heroes and Villains" is an ambiguous and deliriously rich blend of post-apocalyptic fiction, gothic fantasy, literary allusion and twisted romance.

Ethan Feld is bad at baseball. Hopeless, even. But when his father mysteriously disappears, Ethan is recruited to save him and the world by traveling the baseball-obsessed Summerlands to stop Coyote, the trickster, from unmaking existence. With help from a ragtag group of friends he meets along the way, Ethan must not only find his father and stop Coyote, but also master his position on the field. Pulitzer Prize-winning author Michael Chabon has created a distinctly American fantasy experience with baseball at its heart. A sexual plague leaves its survivors terrified of human contact.

The government so fears sensuality that even the Joy of Cooking is banned. Sex is a capital crime. Only the "carnals" - the sexual dissidents of the future - dare speak of love. In this postmodern Eden we meet a feminist physician who speaks only of the past, and her daughter, Emma, who dreams of real butter and rebuilt Subarus and is sick of hearing about life before the plague. Set in a New York besieged by scarcities of every kind, a place of burnt-out buildings, abandoned streets and junk yards, In the Garden of Dead Cars takes Emma on a journey both dangerously criminal and filled with self-discovery.

A century into the future, technology has solved most of the problems that have plagued our time. However, a new problem is on the horizon-one greater than humanity has ever faced. A massive asteroid is racing toward the earth, and its impact could destroy all life on the planet. Immediately after the asteroid-named "Kali" after the Hindu goddess of chaos and destruction-is discovered, the world's greatest scientists begin their search for a way to prevent disaster. In the meantime, Captain Robert Singh, aboard the starship Goliath, may be the only person who can stop the asteroid.

But this heroic role may demand the ultimate sacrifice. Robert C. O'Brien Jane Leslie Conly. Ann Burden is sixteen years old and completely alone. The world as she once knew it is gone, ravaged by a nuclear war that has taken everyone from her. For the past year, she has lived in a remote valley with no evidence of any other survivors. But the smoke from a distant campfire shatters Ann's solitude.

Someone else is still alive and making his way toward the valley. Who is this man? What does he want? Can he be trusted? Both excited and terrified, Ann soon realizes there may be worse things than being the last person on Earth. For Sage, born and raised in the safe haven of the Oregon Botanical Gardens, that has never been more than academic. What more could she ask for than to be safe and fed?

Sage longs to experience the world beyond the Garden walls as society climbs from the chaos. Her reckless exploration forces her elders to give her a choice: Stay here, hidden in safety, or go and never return. Will she learn soon enough on her journey that the world outside the Garden follows no law? That there is no predator more dangerous than man? Berry, Chief of his clan, knew his people could survive the dangers of the forest; and when winter came he made them build barricades against raiders from other clans.

But no barricades were strong enough to hold against the Night Comers - huge silver beings of horrifying strength who carried away the womenfolk and were drastically lowering the human population. Were the Night Comers men, monsters or gods? Berry believed they were men; and when the inevitable night came when the women of his clan were seized, he managed to follow. He followed them to a huge tapering column of metal, which took him away from the world he had known to an island in the sky called 'heaven'. And there Berry realised that he had to defeat the Lords of Heaven if the people on Earth were to survive.

Jane Yolen Bruce Coville. The world will end on Thursday, July 27, At least, that's what Reverend Beelson has told his congregation. Marina's mom believes him. So does Jed's dad. That's why they drag Marina and Jed to join the reverend's flock at a mountain retreat. From the mountaintop they will all watch the Righteous Conflagration that will end this world--and then they will descend and begin the world anew. But this world has only just begun for Jed and Marina, two teenagers with more attitude than faith. Why should the world end now, when they've just fallen in love? Told in alternating chapters from both Jed's and Marina's points of view, this first-ever collaboration between two masters of children's literature is a story about faith and friendship, love and loss When a group of eco-terrorists engage in a global conspiracy to generate weather-related natural disasters, it's up to environmental lawyer Peter Evans and his team to uncover the subterfuge.

From Tokyo to Los Angeles, from Antarctica to the Solomon Islands, Michael Crichton mixes cutting-edge science and action-packed adventure, leading readers on an edge-of-your-seat ride while offering up a thought-provoking commentary on the issue of global warming. A deftly-crafted novel in true Crichton style, State of Fear is an exciting, stunning tale that not only entertains and educates, but will make you think. In an underpopulated future world of isolated and highly varied cultures, a young man sets out to intentionally become a saint After: Nineteen Stories of Apocalypse and Dystopia.

Ellen Datlow Terri Windling. If the melt-down, flood, plague, the third World War, new Ice Age, Rapture, alien invasion, clamp-down, meteor, or something else entirely hit today, what would tomorrow look like? Some of the biggest names in YA and adult literature answer that very question in this short story anthology, each story exploring the lives of teen protagonists raised in catastrophe's wake-whether set in the years soon after the change, or in decades far in the future. Out beyond the Enclaves, in the desolation between the cities, an Indian flyer has been downed.

A chip encoded with vital secrets is missing. Only Gahzee can venture forth to find it--walking the line between the Dreamtime and the Realtime, bringing his people's ancient magic to bear on the poisoned world of tomorrow.

In Dhalgren, perhaps one of the most profound and bestselling science fiction novels of all time, Samuel R. Delany has produced a novel "to stand with the best American fiction of the s" Jonathan Lethem. Bellona is a city at the dead center of the United States. Something has happened there The population has fled. Madmen and criminals wander the streets. Strange portents appear in the cloud-covered sky. And into this disaster zone comes a young man-poet, lover, and adventurer-known only as the Kid.

Tackling questions of race, gender, and sexuality, Dhalgren is a literary marvel and groundbreaking work of American magical realism. The Einstein Intersection won the Nebula Award for best science fiction novel of The surface story tells of the problems a member of an alien race, Lo Lobey, has assimilating the mythology of earth, where his kind have settled among the leftover artifacts of humanity. The deeper tale concerns, however, the way those who are "different" must deal with the dominant cultural ideology. The tale follows Lobey's mythic quest for his lost love, Friza.

In luminous and hallucinated language, it explores what new myths might emerge from the detritus of the human world as those who are "different" try to seize history and the day. Philip K. Dick Roger Zelazny. An artist searches for God so he can paint his portrait in Philip K. Dick's collaboration with Roger Zelazny. But to worship the man, they need an image of him as a god, and no one has ever seen him.

So the high priests send a limbless master painter named Tibor McMasters into the wilderness on a mission to find Lufteufel and capture his likeness. Unfortunately for Tibor, the nation's remaining Christians do not want him to succeed and are willing to kill to ensure that the so-called Deus Irae remains hidden. This hallucinatory tale through a nuclear wasteland asks what price the artist must pay for art and tries to figure out just what makes a god. It is expected to be an excursion like any other. There is nothing in the records to indicate that anything out of the ordinary will happen.

A bus will take them to the mall. They will have an hour or so to look around. Perhaps buy something, or try the food. A minor traffic incident on the way back to the resort will provide some additional interest - but the tour rep has no reason to expect any trouble. After the collapse of civilization, when the social fabric of America has come apart in bloody rags, when every man's hand is raised against another, and only the strong survive.

Now he must make his way across a violent and lawless America, in search of a refuge where he can keep the spark of knowledge alive in the coming Dark Age. He could never make it on his own, but he has found a companion who can teach him how to survive on instinct and will. Jeebee has been adopted by a great Gray Wolf. A mysterious disease claims the world's children before bringing them back. To continue surviving, however, they need to ingest human blood. As the blood supply wanes, parents struggle and compete to keep their children alive. In the end, the only source left will be each other.

For them, the ultimate question will be: How far would you go for someone you love? A young woman raised within the sterile limits of a Biodome longs to be free But even greater dangers await Outside: the warring factions that have turned the once-beautiful mesas into a slaughterground, the Edgewalkers who tread a fine line between sanity and madness, and the astonishing truth about her own destiny, which may trigger the ultimate destruction of both worlds!

When Sysadmins Ruled the Earth. Locus Award winning Novelette. It originally appeared in Jim Baen's Universe , August The story is included in the collection Overclocked: Stories of the Future Present First published in and re-issued in , I Have No Mouth and I Must Scream contains seven stories with copyrights ranging from through This edition contains the original introduction by Theodore Sturgeon and the original foreword by Harlan Ellison, along with a brief update comment by Ellison that was added in the edition.

Among Ellison's more famous stories, two consistently noted as among his very best ever are the title story and the volume's concluding one, "Pretty Maggie Moneyeyes". Since Ellison himself strongly resists categorization of his work, we won't call them science fiction, or SF, or speculative fiction or horror or anything else except compelling reading experiences that are sui generis. They could only have been written by Harlan Ellison and they are incomparably original.

The Sea Came In at Midnight. In the final seconds of the old millennium, 1, women and children march off the edge of a cliff in Northern California, urged on by a cult of silent men in white robes. Kristin was meant to be the two-thousandth to fall. But when at the last moment she flees, she exchanges one dark destiny for a future that will unravel the present.

Answering a cryptic personals ad for a woman "at the end of her rope," Kristin finds temporary haven in the Hollywood Hills with an older, unnamed man as obsessed as he is spiritually ravaged. In a locked room at the bottom of his house, he labors over his life's work: a massive blue calendar the size of a tsunami that measures modern time by the events of chaos and pinpoints the true beginning of the new millenium as not midnight December 31, , but the early hours of one May morning in This calendar is shot through with the threads of other lives-those searching for a small measure of redemption and an answer to the question, "What's missing from the world?

From a ritual sacrifice in the name of salvation to a ritual sacrifice in the name of pleasure, from an ancient haunted Celtic tower in Brittany to the revolving memory hotels of Tokyo, from a cinematic hoax in Manhattan that costs five women their lives to a mysterious bloodstained set of coordinates tacked to the wall of an abandoned San Francisco penthouse, The Sea Came at Midnight is a breathtaking literary dance of fate and coincidence. And, unknown even to her, at the center of that dance is the seventeen-year-old.

When you open your eyes things already seem to be happening without you. You don't know who you are and you don't remember where you've been. You know the world has changed, that a catastrophe has destroyed what used to exist before, but you can't remember exactly what did exist before. And you're paralyzed from the waist down apparently, but you don't remember that either. A man claiming to be your friend tells you your services are required.

Something crucial has been stolen, but what he tells you about it doesn't quite add up. You've got to get it back or something bad is going to happen. And you've got to get it back fast, so they can freeze you again before your own time runs out. Before you know it, you're being carried through a ruined landscape on the backs of two men in hazard suits who don't seem anything like you at all, heading toward something you don't understand that may well end up being the death of you. X doesn't have a name. He thought he had one--or many--but that might be the result of the failing memories of the personalities imprinted within him.

Or maybe he really is called X. But when he discovers the existence of another--above ground, outside the protection of the Warren--X must learn what it means to be human, or face the destruction of their two species. It describes a return of the Ice Age in months, rather than centuries. It tells of the realization that an Ice Age is rapidly approaching, yet only a few people know this. And in effect, major weather changes begin to kill out large parts of Earth's population before the glaciers even hit the higher latitudes.

This story follows a pregnant reporter writing an article about the social implications of a sexually transmitted infection that renders men sterile and women parthenogenetic. Read this story online for free at Medium.

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When a beloved family dog is stolen, her owner sets out on a life-changing journey through the ruins of our world to bring her back in this fiercely compelling tale of survival, courage, and hope. My name's Griz. My childhood wasn't like yours. Chapter 5 p58 β€” The reference to a Klingon D-5 cruiser is intended to root the book solidly in the early phase of the original series. Chapter 6 p99 β€” The incident in which the Sagittarius spoofed the sensors of a Klingon warship occurred in Summon the Thunder. Chapter 7 No annotations. Chapter 9 p β€” The preparation of Xiong for his boarding mission to the Tholian battleship, and the conditions and technology he finds there, are based on details from the Star Trek novel The Lost Era: The Sundered.

Chapter 10 p β€” The references to Andorian religion β€” the Codices, Charaezaelos, and appearing Whole or unWhole before Uzaveh the Infinite β€” were either established in or inspired by the depiction of Andorian spiritual beliefs in the DS9 novel This Gray Spirit. Chapter 11 No annotations. Chapter 14 p β€” The shuttlecraft Kepler is named for astronomer Johannes Kepler.

Chapter 16 No annotations. Chapter 19 p β€” The effects of middle age on Deltan male biochemistry are inventions of the author. Chapter 20 p β€” To recap some info from the Harbinger annotations, Cervantes Quinn is named in honor of Miguel de Cervantes, the author of the first modern novel, Don Quixote de la Mancha. Chapter 21 p β€” Did you notice the error on this page? Chapter 23 No annotations. In this sequel series, the Colonial fleet finds the Earth, and then it covertly protects it from the Cylons; this series was a quick failure due to its low budget e. The TV series also had to adhere to strict content restrictions such as limiting the number of acts of violence and being required to shoehorn educational content into the script and dialogue.

To cut costs, the show was set mostly on the contemporary Earth, to the great dismay of fans. Another factor for fan apathy was the nearly complete recasting of the original series: Lorne Greene reprised his role as Adama working unpaid , [ citation needed ] Herb Jefferson, Jr. Richard Hatch Apollo in the original series was sent a script for Galactica , but he turned it down since he was not sure what his part in the series would be now that all the characters had changed. Some TV syndication packages for Battlestar Galactica incorporate the episodes of this series. Besides a re-edited version of the pilot , released in Canada, Europe, parts of Latin America, and, following the broadcast of the series, in the U.

Mission Galactica: The Cylon Attack and Conquest of the Earth were made up of various episodes of the original series and Galactica respectively. The original series maintained a cult fandom, which has supported efforts by Glen A. Larson, Richard Hatch, and Bryan Singer independently of one another to revive the premise. Richard Hatch produced a demonstration video in β€”99 which featured several actors from the original series combined with state-of-the-art special effects; this video, titled Battlestar Galactica: The Second Coming , was screened at some science fiction conventions , but it did not lead to a new series.

In , the producer of Wing Commander , Todd Moyer, and the producer of the original TV series, Glen Larson, announced plans to produce a motion picture based on the TV series, [5] [6] [7] it would have featured Battlestar Pegasus. A continuation of the original series but set 25 years later, Singer and DeSanto's version included several members of the original cast reprising their original roles and the introduction of newer characters, it was intended to be telecast as a backdoor pilot in May , and pre-production commenced and sets had even been partially constructed with a view to filming starting in November Despite attempts to revive the series over the years, none came to fruition until it was reimagined in by Universal Television as Battlestar Galactica , a three-hour miniseries.

Moore and producer David Eick were the creative forces behind it.

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Starbuck and Boomer were now female characters, portrayed by Katee Sackhoff and Grace Park respectively. Gaius Baltar , and Tricia Helfer as a Cylon known as "Number Six"; [9] the mini-series was a ratings success for the Sci-Fi Channel and they commissioned a new weekly Battlestar Galactica series to follow. Continuing where the mini-series left off, the main cast all returned to reprise their roles. Several new characters were introduced, and Richard Hatch , who played Captain Apollo in the s Battlestar Galactica TV series, also appeared in several episodes as Tom Zarek , a former political terrorist who later becomes part of the new Colonial government.

An edited version of the pilot miniseries was aired on NBC on January 9, , five days before the Sci-Fi series premiere. NBC also aired three selected first-season episodes to promote the show in advance of the second-season premiere in July ; the series ran for four seasons between and The second season was split into two halves screened several months apart. Due to production delays caused by the β€” Writers Guild strike , the fourth season was also split into two parts, with a seven-month hiatus in between.

The series has won widespread critical acclaim among many mainstream non-SF-genre publications. Time [10] and New York Newsday [11] named it the best show on television in Battlestar Galactica: Razor is a television movie produced and broadcast in the gap between Seasons 3 and 4 of the re-imagined series. Razor is also the first two episodes of Season 4 though it chronicles events on Battlestar Pegasus in two time periods, both of which are "in the past" with respect to the Season 4 continuity. The "present day" framing scenes are set during Lee Adama's command of the Pegasus in the latter half of Season 2, while "flashback" scenes depict Helena Cain 's command in the period between the Cylon attack shown in the mini-series and the reunion with the Galactica in the second season, it aired in the United States and Canada on November 24, and in the UK and Ireland on December 18, An expanded version of the movie was released on DVD on December 4, The first set of webisodes were a series of shorts produced in to promote the third season of the re-imagined show.

Made as an "optional extra" to Season 3, the webisodes filled in some of the events between the second and third seasons and featured some of the main cast, though did not reveal what would happen in the beginning of Season 3, nor was viewing them essential to follow the story of the third season; each of the ten webisodes was approximately three minutes long, and they were released twice a week leading up to the U.

Season 3 premiere in The Razor Flashbacks were a series of seven webisodes produced in , set some 40 years earlier during William Adama's fighter pilot days during the later stages of the First Cylon War , they were released on the Internet as "webisodes" leading up to Razor' s release. They are now available on the DVD and Blu-Ray releases of Battlestar Galactica: Razor , and some are inserted into both the broadcast and extended cuts of the movie on DVD and Blu-Ray; the installments that did not make the final cut include 1, 2, and the latter half of 7.

In May , a set of 10 webisodes were announced to be in the works which were released during the seven-month hiatus between episodes 10 and 11 of Season 4. Again, viewing of the webisodes was optional prior to the second half of Season 4. In August , the Sci Fi Channel announced the production of a two-hour TV movie which was planned to air after the final episode of the series in ; the movie began production on September 8, Written by Jane Espenson and directed by Edward James Olmos , The Plan storyline begins before the attack on the 12 colonies and shows events primarily from the perspective of the Cylons.

Caprica is a prequel television series to the re-imagined Battlestar Galactica , it premiered on Syfy formerly Sci-Fi on January 22, , and was described as "television's first science fiction family saga ". It was a two-hour back door pilot for a possible weekly television series, but on December 2, , Syfy gave the go-ahead to expand the project into a full, episode series.

Caprica is set on the titular planet , 58 years before the events of Battlestar Galactica ; the show revolves around two families, the Adamas and the Graystones, and the creation of the Cylons. On October 27, , Syfy canceled Caprica due to low ratings; the final five episodes were aired in the US on January 4, [23] though they had aired a couple of months earlier on the Canadian network Space.

The entire series was released on DVD in Moore to produce another spin-off set in the reimagined Battlestar Galactica universe, which was to begin as a two-hour pilot focused on William "Husker" Adama portrayed by Luke Pasqualino during the First Cylon War as was glimpsed in Razor and the corresponding webisodes. Syfy decided against moving forward with the Blood and Chrome TV series, but on November 5, it was announced that a part webseries would begin on November 9, and be released over four weeks via Machinima. The webseries was also aired as a 2-hour movie on Syfy on February 10, , [25] and was released on DVD shortly afterwards.

Creator Glen A. Larson entered negotiations with Universal Pictures for a film adaptation of the series in February On September 17, , NBCUniversal announced a straight-to-series order of a reboot of Battlestar Galactica , produced by Sam Esmail as part of their new Peacock streaming service, set to premiere in Marvel Comics published a issue comic book series based upon the show between and Walt Simonson, who later wrote and drew Thor and had a long stint on Marvel's Star Wars comic, was the artist for the series at its conclusion.

Of all these series, only those by Marvel, Grandreams, and Look-In completed their storylines and brought the story to a conclusion. All the other series were cancelled at various points during their run, with no resolutions. The Grandreams and Look-In comic strips take place early in the series; the other comic series based on the series have been set after the final episode of the series and ignored Galactica The Maximum Press series began with the discovery of a completely unpopulated Earth some fifteen years after the TV show; the look and the feel of the comics was changed considerably from the series, to give the stories a "more nineties" feel.

The Realm Press series picked up immediately after the original series' final episode, in an attempt to present what they called "Season Two" of the original show. Dynamite Entertainment was the last company to publish comic books featuring both the classic and reimagined Battlestar Galactica series, they also released a 4-issue Galactica comic miniseries written by Marc Guggenheim. The limited miniseries was a re-imagining of the original series but at the end featured a second, smaller Battlestar replacing the original which was destroyed also named Galactica but strongly resembling the ship seen in the reimagined Sci-Fi Channel series.

Both the original and the reimagined series have had books published about the series, academically oriented analysis, novelizations, and new works based on the characters. These Battlestar Galactica softcover novelisations were written by Glen A. Larson with the authors listed below. All novels except Battlestar Galactica Surrender the Galactica! ACE publishing were originally published by Berkley, and have been republished, recently, by I Books, which called them Battlestar Galactica Classic to differentiate it from the reimagined series.

The episodic novels featured expanded scenes, excerpts from "The Adama Journals," more background on the characters, and the expansion of the ragtag fleet to almost 22, ships as opposed to the in the TV series. A new book series written by series star Richard Hatch starting in the s continued the original story based on his attempt to revive the series, and ignored the events of Galactica His series picked up several years after the TV series ended, and featured Apollo in command of the Galactica after the death of Adama, a grown-up Boxey, who was now a Viper pilot, and the rediscovery of Commander Cain and the battlestar Pegasus, who had started a new colony and was preparing to restart the war with the Cylons.

In , Mattel Electronics released a handheld electronic LED game based on the series; the player tries to defend Galactica from kamikaze Cylon Raiders by manipulating a switch on the game unit to direct their fire, triggered by a red button to the left of the unit. In November , shortly before the premiere of the re-imagined TV series, Sierra released a 3D space combat Battlestar Galactica computer game for the original Xbox , PlayStation 2 , and PC; the game took place 40 years before the original series and featured an ensign Adama flying a Viper during the Cylon war.

The game was developed by Warthog. The original series inspired a Battlestar Galactica board game; the game is set during a training mission, where two to four players maneuver pieces representing Colonial Vipers to capture a damaged Cylon Raider. Play includes using terrain elements and a number of special-ability cards to the players' advantage.

Wiz Kids, Inc. The premier set of this game was released in May After the release of one expansion set, Wizkids announced the game's cancellation on March 13, In Fantasy Flight Games produced Battlestar Galactica: The Board Game , based on the re-imagined series, it is a semi-cooperative game of strategy for 3β€”6 players with some players being Cylon agents, either aware at start of the game or become aware later, as sleeper agents.

Each of the 10 playable character has its own abilities and weaknesses, and they must all work together in order for humanity to survive, as well as attempt to expose the traitor while fuel shortages, food contaminations, and political unrest threaten to tear the fleet apart; [47] the game had three expansions, Pegasus, Exodus and Daybreak. Expansions with further models including capital ships have been announced; the game is based on the re-imagined series, but the license will also allow use of spaceships from the original series, with a game approach similar to Wings of War.

Television show A television show is any content produced for broadcast via over-the-air , cable, or internet and viewed on a television set, excluding breaking news, advertisements, or trailers that are placed between shows. Television shows are most scheduled well ahead of time and appear on electronic guides or other TV listings.

A television show might be called a television program if it lacks a narrative structure. A television series is released in episodes that follow a narrative, are divided into seasons or series β€” yearly or semiannual sets of new episodes. A show with a limited number of episodes may be called serial, or limited series. A one-time show may be called a "special". A television film is a film, broadcast on television rather than released in theaters or direct-to-video. Television shows can be viewed as they are broadcast in real time, be recorded on home video or a digital video recorder for viewing, or be viewed on demand via a set-top box or streamed over the internet; the first television shows were experimental, sporadic broadcasts viewable only within a short range from the broadcast tower starting in the s.

The first national color broadcast in the US occurred on January 1, During the following ten years most network broadcasts, nearly all local programming, continued to be in black-and-white. A color transition was announced for the fall of , during which over half of all network prime-time programming would be broadcast in color; the first all-color prime-time season came just one year later. In , the last holdout among daytime network shows converted to color, resulting in the first all-color network season.

Television shows are more varied than most other forms of media due wide variety formats and genres that can be presented. A show may non-fictional, it may be historical. They could be instructional or educational, or entertaining as is the case in situation comedy and game shows. A drama program features a set of actors playing characters in a historical or contemporary setting; the program follows their adventures. Except for soap opera-type serials, many shows before the s, remained static without story arcs, the main characters and premise changed little. If some change happened to the characters' lives during the episode, it was undone by the end.

Because of this, the episodes could be broadcast in any order. Since the s, there are many series that feature progressive change to the plot, the characters, or both. For instance, Hill Street Blues and St. Elsewhere were two of the first American prime time drama television series to have this kind of dramatic structure. While the series, Babylon 5 is an extreme example of such production that had a predetermined story running over its intended five-season run. In , it was reported that television was growing into a larger component of major media companies' revenues than film; some noted the increase in quality of some television programs.

In , Academy-Award-winning film director Steven Soderbergh , commenting on ambiguity and complexity of character and narrative, stated: "I think those qualities are now being seen on television and that people who want to see stories that have those kinds of qualities are watching television. When a person or company decides to create a new series, they develop the show's elements, consisting of the concept, the characters, the crew, cast. They "pitch" it to the various networks in an attempt to find one interested enough to order a prototype first episode of the series, known as a pilot.

Eric Coleman , an animation executive at Disney, told an interviewer, "One misconception is that it's difficult to get in and pitch your show, when the truth is that development executives at networks want much to hear ideas, they want much to get the word out on what types of shows they're looking for. If audiences respond well to the pilot, the network will pick up the show to air it the next season. Sometimes they save it for mid-season, or father review. Other times, they pass forcing the show's creator to "shop it around" to other networks.

Many shows never make it past the pilot stage; the show hires a stable of writers, who usually. Broadcasting Broadcasting is the distribution of audio or video content to a dispersed audience via any electronic mass communications medium, but one using the electromagnetic spectrum, in a one-to-many model. Broadcasting began with AM radio, which came into popular use around with the spread of vacuum tube radio transmitters and receivers. Before this, all forms of electronic communication were one-to-one, with the message intended for a single recipient; the term broadcasting evolved from its use as the agricultural method of sowing seeds in a field by casting them broadly about.

It was adopted for describing the widespread distribution of information by printed materials or by telegraph. Examples applying it to "one-to-many" radio transmissions of an individual station to multiple listeners appeared as early as Over the air broadcasting is associated with radio and television, though in recent years, both radio and television transmissions have begun to be distributed by cable; the receiving parties may include the general public or a small subset. The field of broadcasting includes both government-managed services such as public radio, community radio and public television, private commercial radio and commercial television.

The U. Code of Federal Regulations , title 47, part 97 defines "broadcasting" as "transmissions intended for reception by the general public, either direct or relayed". Private or two-way telecommunications transmissions do not qualify under this definition. For example and citizens band radio operators are not allowed to broadcast; as defined, "transmitting" and "broadcasting" are not the same.

Transmission of radio and television programs from a radio or television station to home receivers by radio waves is referred to as "over the air" or terrestrial broadcasting and in most countries requires a broadcasting license. Transmissions using a wire or cable, like cable television, are considered broadcasts but do not require a license. In the s, transmissions of television and radio programs via streaming digital technology have been referred to as broadcasting as well. The earliest broadcasting consisted of sending telegraph signals over the airwaves, using Morse code, a system developed in the s by Samuel F.

Morse , physicist Joseph Henry and Alfred Vail , they developed an electrical telegraph system which sent pulses of electric current along wires which controlled an electromagnet , located at the receiving end of the telegraph system. A code was needed to transmit natural language using only these pulses, the silence between them.